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Playable Case Studies (PCSs) are interactive simulations that allow students to “play” through an authentic "case study" (i.e., scenario) as a member of a professional team. They include (a) an immersive, simulated online environment, and (b) accompanying in-class activities and discussions facilitated by a teacher to provide educational scaffolding and metacognition. PCSs are designed to be authentic and feel "real" by incorporating the "This is Not a Game" (TINAG) ethos from Alternate Reality Games. This poster will graphically highlight the core elements that make up a PCS. It will also include screenshots and explanations of the Bronze Falls PCS, where students work in teams of four to protect the city (Bronze Falls) by performing a cybersecurity risk analysis, responding to a live cyberattack, and completing an after-action attribution report. Contact information on how to use cybersecurity PCSs in classes will be included to facilitate collaborations and dissemination.

Thursday Block I