Audience engagement is a key challenge associated with Cybersecurity education. Gamification - where elements of competition, unpredictability, and active participation are leveraged to increase interest and motivate learner engagement - is a new frontier for academic research and investment. In this presentation, we demonstrate how a gamified “virtual escape room” challenge can be used to create an interesting, exciting, and memorable cybersecurity learning experience.
Jonathan Kamyck
Thursday Block I
01:00 pm ~ 01:20 pm
Designation Track
Duration
20